June 4, 2020

How has COVID-19 affected esports?

During the COVID-19 pandemic, there’s been plenty of talk about the benefits to esports companies. Look the LCS is on ESPN! Las Vegas has opened up esports competitions for betting! Athletes are playing games  on Twitch! While that exposure is good for esports, the reality is this pandemic has been incredibly hard on many esports […]

May 22, 2020

Top Fortnite player Aydan holds charity streams to fight childhood cancer

Aydan Conrad is one of the best controller players Fortnite has ever seen. The young champion skyrocketed to stardom with Ghost Gaming and is now a free agent focusing on building his streaming empire while still competing in various events. At just 21, Aydan understands the importance of giving back. After his first major success […]

May 15, 2020

Travis Mynard goes from LCS Liaison to esports agent for United Talent Agency

For over six years Travis Mynard served as the liaison between LCS players and Riot Games. He watched as venues expanded and viewership accounts soared. Players like Faker, Uzi and Doublelift became the face of League of Legends in their countries. Last summer, he left Riot Games to be an esports agent for United Talent […]

May 8, 2020

G FUEL partners with Enthusiast Gaming amidst Titans turnover

COVID-19 has impacted every company in different ways. While esports has been insulated from many of the issues felt in the traditional sports world, extenuating circumstances from the virus have still caused plenty of problems. For Enthusiast Gaming’s Vancouver Titans, the virus caused a situation that proved untenable. Faced with the uncertainty posed by the […]

April 30, 2020

theScore Esports Expands to Livestreaming wiith COVID-19 Charity Event

One of the most popular YouTube channels in esports is expanding into live streaming. With over 1.2M subscribers to the YouTube channel, theScore has carved out a niche for the company on the platform. Even before the pandemic, theScore had seen an increase of 92% YoY for the start of 2020. Now the company is […]

April 24, 2020

Enthusiast Gaming is at the forefront of sports push into esports

Owners of the Vancouver Canucks and the Rogers Arena, the Aquilini family first met esports when Dota 2’s The International sold out the Rogers Arena in 2018. Just months later, the family bought a spot in the Overwatch League. From that point on, they went on to acquire Luminosity Gaming and bought into the Call […]

April 10, 2020

What Sports Brands Need to Know About Esports

With COVID-19 shutting down nearly every major sports league around the world, brands are scrambling. Hundreds of companies were counting on March Madness, the NBA Playoffs and the Olympics to put their brand in front of millions of viewers. These events are tried and true. The demographics have been researched time and again, the practices […]

March 18, 2020

Garena’s Free Fire is Dominating Esports Emerging Markets

If you’re living in America or Europe, you might not have heard of Free Fire. But that’s definitely not true in Latin America. Garena’s Free Fire was the third most downloaded mobile esport of 2019 and was driven mostly by absurd popularity in many regions, but most notably Brazil. It’s a battle royale title that […]

March 7, 2020

Why India Provides a Massive Opportunity for Esports

Esports are truly going global. While games like League of Legends are already popular worldwide, many regions struggled to build out esports infrastructure. With advancements in mobile phone technology, those barriers to entry virtually disappeared. China is already the driver of many of the biggest esports companies in the world, but now the only country […]

March 4, 2020

ESL’s Michal ‘CARMAC’ Blicharz on Coronavirus Concern in Katowice, Valorant and ESL Pro League

IEM Katowice is one of the most anticipated CS:GO events of every year. Thousands of people make the trip to Katowice’s Spodek arena to watch the best teams in the world compete. Unfortunately, this year, the regional polish government decided the congregation of fans in the arena carried too much of a health risk with […]